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:: [HD] Game Engine#Design And Imple-mentatio.n 05.13.2016 ::

 
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MessagePosté le: Jeu 12 Mai - 23:06 (2016)    Sujet du message: [HD] Game Engine#Design And Imple-mentatio.n 05.13.2016 Répondre en citant

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s...Dimensions...175.26...x...223.52...x...30.48mm......975.22g...Publication...date...20...Aug...2010...Publisher...Jones...and...Bartlett...Publishers,...Inc...Publication...City/Country...Sudbury,...United...States...Language...English...Illustrations...note...black...&...white...illustrations,...black...&...white...line...drawings,...black...&...white...tables,...figures...ISBN10...0763784516...ISBN13...9780763784515...Sales...rank...422,371...People...who...bought...this...also...bought...33%off...Game...Coding...Complete...Mike...McShaffry...19...Mar...2012...Paperback...39,15......58,21......Save...19,06......Add...to...basket...Game...Engine...Architecture...Jason...Gregory...11...Sep...2014...Hardback...61,36......Add...to...basket...33%off...The...Ultimate...Guide...to...Video...Game...Writing...and...Design...Flint...Dille...06...Mar...2008...Paperback...11,04......16,44......Save...5,40......Add...to...basket...C...Programming...Language...Brian...WBut,..what..is..a..game..engine?..What..does..it..do?..How..are..they..useful..to..both..developers..and..the..game?..And..how..are..they..made?..These,..and..other..important..engine..related..questions,..are..explored..and..discussed..in..this..bookSciIn..clear..and..concise..language,..this..book..examines..through..examples..and..exercises..both..the..design..and..implementation..of..a..video..game..engineBrowse...Conference...Publications...>...Internet...Technology...and...Appli...Published...in:...World...Automation...Congress...(WAC),...2012...Date...of...Conference:...24-28...June...2012...Page(s):...1...-...4...ISSN...:...2154-4824...Print...ISBN:...978-1-4673-4497-5...Conference...Location...:...Puerto...Vallarta,...Mexico...Publisher:...IEEE...Author(s)...Huiqiang...Lu...Computer...Science...and...Technology...College,...Zhejiang...University...of...Technology,...Hangzhou,...China...Wang...Yijin...;...Ying...Hu...AUTHOR...KEYWORDS...Collision...Detection...Game...Engine...Octree...Particle...Effect...Referenced...Items...are...not...available...for...this...documentScroll.down.to.the.Samples.tab.to.preview.Chapter.1:.Game.Engines.-.Details.and.Design.Features.&.Benefits.Provides.a.comprehensive.exploration.of.Game.Engine.design.and.implementation.accessible.to.students,.hobbyists,.and.novice.game.programmersExamines.how.general.purpose.engines.can.be.tweaked.for.specific.game.genres.such.as.Action,.RPG,.Strategy,.and.AdventureExamines.both.2D.tile-based.and.real-time.3D.enginesProvides.tips.on.how.to.make.games.cross-platformExplores.input,.audio,.game.tools,.map.editors,.scripting,.and.moreIncludes.self-tests,.questions,.exercises,.and.source.code.examples.Applicable.Courses.Appropriate.courses.include.Game.Programming,.Game.Engine.Programming,.and.Game.Engine.DevelopmentIt..is..a..synthetic..technique,..which..involves..multiple..disciplines..and..reaches..to..varying..areasGame...Engine...Design...and...Implementation...is...a...fine...pick...and...valuable...resource,...highly...recommended.-Midwest...Book...Review"This...work...is...a...fairly...advanced...course...resource...discussing...game...engine...programming;...most...other...related...textbooks...are...at...a...more...introductory...programming...levelNo...additional...formats...available...for...this...documentBut,..what..is..a..game..engine?..What..does..it..do?..How..are..they..useful..to..both..developers..and..the..game?..And..how..are..they..made?..These,..and..other..important..engine-related..questions,..are..explored..and..discussed..in..this..bookof...InfRegistered...company...number:...5124926...He.is.also.the.author.of.Introduction.to.Game.Programming.with.C++,.DirectX9.User.Interfaces:.Design.and.Implementation,.and.DirectX.9.Graphics:.The.Definitive.Guide.to.Direct.3D.Additional.Titles.by.this.AuthorIntroduction.to.Game.Programming.in.C++ISBN-13:.9781598220322.Covering.ideas.for.any.genre,.any.graphical.style,.and.more,.Alan.Thorn.makes.an.excellent.and.complete.comprehensive.entry.into.the.Fundamentals.of.Game.Development.Series,.which.serve.well.in.helping.game.designers.understand.and.pursue.their.dreams 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